AntiMicroX
Data Structures
inputdaemon.h File Reference
#include "gamecontroller/gamecontroller.h"
#include <SDL2/SDL_events.h>
Include dependency graph for inputdaemon.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Data Structures

class  InputDaemon
 Fetches hardware events from SDL and dispatch them to input objects like JoyAxis or JoyButton. Runs in a separate thread. More...