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19 #ifndef JOYDPADBUTTON_H
20 #define JOYDPADBUTTON_H
35 virtual QString
getPartialName(
bool forceFullFormat =
false,
bool displayNames =
false)
const override;
39 bool updateActiveString =
true)
override;
62 virtual void reset()
override;
63 virtual void reset(
int index)
override;
70 #endif // JOYDPADBUTTON_H
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition: setjoystick.h:39
virtual QString getName(bool fullForceFormat=false, bool displayNames=false)
Definition: joydpad.cpp:79
int getJoyNumber()
Definition: joydpad.cpp:107