AntiMicroX
Data Structures
setjoystick.h File Reference
#include "joyaxis.h"
#include "joysensordirection.h"
#include "joysensortype.h"
#include "xml/setjoystickxml.h"
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Data Structures

class  SetJoystick
 A set of mapped events which can by switched by a controller event. Contains controller input objects like axes or buttons and their mappings, and forwards some QT GUI events. More...