Definition joydpadxml.h:27
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition setjoystick.h:40
QPointer< JoyButton > upButton
Definition vdpad.h:59
void activatePendingEvent()
Definition vdpad.cpp:271
~VDPad()
Definition vdpad.cpp:55
JoyButton * getUpButton() const
Definition vdpad.cpp:285
virtual QString getXmlName() override
Definition vdpad.cpp:82
bool hasPendingEvent()
Definition vdpad.cpp:262
bool getPendingVDPadEvent() const
Definition vdpad.cpp:293
bool isEmpty()
Definition vdpad.cpp:221
virtual QString getName(bool forceFullFormat=false, bool displayName=false) override
Definition vdpad.cpp:84
void joyEvent(bool pressed, bool ignoresets=false)
Definition vdpad.cpp:109
void addVButton(JoyDPadButton::JoyDPadDirections direction, JoyButton *button)
Definition vdpad.cpp:134
JoyButton * getLeftButton() const
Definition vdpad.cpp:289
QPointer< JoyButton > downButton
Definition vdpad.h:60
QPointer< JoyButton > leftButton
Definition vdpad.h:61
QPointer< JoyButton > rightButton
Definition vdpad.h:62
void removeVButton(JoyDPadButton::JoyDPadDirections direction)
Definition vdpad.cpp:179
JoyButton * getRightButton() const
Definition vdpad.cpp:291
JoyButton * getDownButton() const
Definition vdpad.cpp:287
bool pendingVDPadEvent
Definition vdpad.h:63
void queueJoyEvent(bool ignoresets=false)
Definition vdpad.cpp:264
void clearPendingEvent()
Definition vdpad.cpp:283
JoyButton * getVButton(JoyDPadButton::JoyDPadDirections direction)
Definition vdpad.cpp:233