#include <gamecontrollermappingdialoghelper.h>
◆ GameControllerMappingDialogHelper()
GameControllerMappingDialogHelper::GameControllerMappingDialogHelper |
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InputDevice * |
device, |
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QObject * |
parent = nullptr |
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) |
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explicit |
◆ raiseDeadZones [1/2]
void GameControllerMappingDialogHelper::raiseDeadZones |
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slot |
◆ raiseDeadZones [2/2]
void GameControllerMappingDialogHelper::raiseDeadZones |
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int |
deadZone | ) |
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slot |
◆ restoreDeviceDeadZones
void GameControllerMappingDialogHelper::restoreDeviceDeadZones |
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slot |
◆ setupDeadZones
void GameControllerMappingDialogHelper::setupDeadZones |
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slot |
◆ device
◆ originalAxesDeadZones
QList<int> GameControllerMappingDialogHelper::originalAxesDeadZones |
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private |
The documentation for this class was generated from the following files: