#include <quicksetdialog.h>
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| | QuickSetDialog (InputDevice *joystick, QWidget *parent=nullptr) |
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| | QuickSetDialog (InputDevice *joystick, ButtonEditDialogHelper *helper, const char *invokeString, int code, int alias, int index, JoyButtonSlot::JoySlotInputAction mode, bool withClear, bool withTrue, QWidget *parent=nullptr) |
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| | ~QuickSetDialog () |
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| JoyButton * | getLastPressedButton () const |
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| InputDevice * | getJoystick () const |
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| QDialog * | getCurrentButtonDialog () const |
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| const char * | getInvokeString () const |
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| ButtonEditDialogHelper * | getHelper () const |
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| JoyButtonSlot::JoySlotInputAction | getMode () const |
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◆ QuickSetDialog() [1/2]
| QuickSetDialog::QuickSetDialog |
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InputDevice * |
joystick, |
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QWidget * |
parent = nullptr |
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explicit |
◆ QuickSetDialog() [2/2]
◆ ~QuickSetDialog()
| QuickSetDialog::~QuickSetDialog |
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◆ connectAxesForDialog()
◆ connectBtnForDialog()
◆ connectDpadForDialog()
◆ connectSticksForDialog()
◆ connectVDpadForDialog()
◆ getCurrentButtonDialog()
| QDialog * QuickSetDialog::getCurrentButtonDialog |
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const |
◆ getHelper()
◆ getInvokeString()
| const char * QuickSetDialog::getInvokeString |
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const |
◆ getJoystick()
◆ getLastPressedButton()
| JoyButton * QuickSetDialog::getLastPressedButton |
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const |
◆ getMode()
◆ invokeMethodLastBtn()
| void QuickSetDialog::invokeMethodLastBtn |
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JoyButton * |
lastJoyBtn, |
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Qt::ConnectionType |
connTypeForAlias, |
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Qt::ConnectionType |
connTypeForNothing, |
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Qt::ConnectionType |
connTypeForAll, |
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bool |
possibleAxisAction = false |
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) |
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private |
◆ restoreAxesStates()
◆ restoreButtonsStates()
◆ restoreHatsStates()
◆ restoreJoystickState
| void QuickSetDialog::restoreJoystickState |
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privateslot |
◆ restoreSticksStates()
◆ restoreVDPadsStates()
◆ showAxisButtonDialog
◆ showButtonDialog
◆ showDPadButtonDialog
◆ showStickButtonDialog
◆ alias
| int QuickSetDialog::alias |
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private |
◆ code
◆ currentButtonDialog
| QDialog* QuickSetDialog::currentButtonDialog |
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private |
◆ helper
◆ index
| int QuickSetDialog::index |
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private |
◆ invokeString
| const char* QuickSetDialog::invokeString |
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private |
◆ joystick
◆ lastButton
◆ mode
◆ ui
| Ui::QuickSetDialog* QuickSetDialog::ui |
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private |
◆ withClear
| bool QuickSetDialog::withClear |
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private |
◆ withTrue
| bool QuickSetDialog::withTrue |
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private |
The documentation for this class was generated from the following files: