#include <winvmultieventhandler.h>
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| | WinVMultiEventHandler (QObject *parent=0) |
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| | ~WinVMultiEventHandler () |
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| virtual bool | init () |
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| virtual bool | cleanup () |
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| virtual void | sendKeyboardEvent (JoyButtonSlot *slot, bool pressed) |
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| virtual void | sendMouseButtonEvent (JoyButtonSlot *slot, bool pressed) |
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| virtual void | sendMouseEvent (int xDis, int yDis) |
| | Move cursor to selected relative location (deltax delaty) More...
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| virtual void | sendMouseAbsEvent (int xDis, int yDis, int screen) |
| | Move cursor to selected absolute location (x, y) on selected display. More...
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| virtual void | sendMouseSpringEvent (unsigned int xDis, unsigned int yDis, unsigned int width, unsigned int height) |
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| virtual void | sendTextEntryEvent (QString maintext) |
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| virtual QString | getName () |
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| virtual QString | getIdentifier () |
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Public Member Functions inherited from BaseEventHandler |
| | BaseEventHandler (QObject *parent=nullptr) |
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| virtual | ~BaseEventHandler () |
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| virtual void | sendMouseSpringEvent (int xDis, int yDis, int width, int height) |
| | Do nothing by default. Useful for child classes to define behavior. More...
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| virtual void | printPostMessages () |
| | Do nothing by default. Allow child classes to specify text to output to a text stream. More...
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| QString | getErrorString () |
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◆ WinVMultiEventHandler()
| WinVMultiEventHandler::WinVMultiEventHandler |
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QObject * |
parent = 0 | ) |
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explicit |
◆ ~WinVMultiEventHandler()
| WinVMultiEventHandler::~WinVMultiEventHandler |
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◆ cleanup()
| bool WinVMultiEventHandler::cleanup |
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| ) |
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virtual |
◆ getIdentifier()
| QString WinVMultiEventHandler::getIdentifier |
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virtual |
◆ getName()
| QString WinVMultiEventHandler::getName |
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virtual |
◆ init()
| bool WinVMultiEventHandler::init |
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virtual |
◆ sendKeyboardEvent()
◆ sendMouseAbsEvent()
| void WinVMultiEventHandler::sendMouseAbsEvent |
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int |
xDis, |
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int |
yDis, |
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int |
screen |
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) |
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virtual |
Move cursor to selected absolute location (x, y) on selected display.
Do nothing by default. Useful for child classes to define behavior.
- Parameters
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| Displacement | of X coordinate |
| Displacement | of Y coordinate |
| Screen | number or -1 to use default |
Reimplemented from BaseEventHandler.
◆ sendMouseButtonEvent()
| void WinVMultiEventHandler::sendMouseButtonEvent |
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JoyButtonSlot * |
slot, |
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bool |
pressed |
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) |
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virtual |
◆ sendMouseEvent()
| void WinVMultiEventHandler::sendMouseEvent |
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int |
xDis, |
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int |
yDis |
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) |
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virtual |
Move cursor to selected relative location (deltax delaty)
Implements BaseEventHandler.
◆ sendMouseSpringEvent()
| void WinVMultiEventHandler::sendMouseSpringEvent |
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unsigned int |
xDis, |
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unsigned int |
yDis, |
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unsigned int |
width, |
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unsigned int |
height |
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) |
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virtual |
◆ sendTextEntryEvent()
| void WinVMultiEventHandler::sendTextEntryEvent |
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QString |
maintext | ) |
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virtual |
◆ extraKeys
| BYTE WinVMultiEventHandler::extraKeys |
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protected |
◆ keyboardKeys
| QVector<BYTE> WinVMultiEventHandler::keyboardKeys |
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protected |
◆ mouseButtons
| BYTE WinVMultiEventHandler::mouseButtons |
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protected |
◆ multiKeys
| BYTE WinVMultiEventHandler::multiKeys |
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protected |
◆ nativeKeyMapper
◆ sendInputHandler
◆ shiftKeys
| BYTE WinVMultiEventHandler::shiftKeys |
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protected |
◆ vmulti
| pvmulti_client WinVMultiEventHandler::vmulti |
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protected |
The documentation for this class was generated from the following files: