19#ifndef GAMECONTROLLERSET_H
20#define GAMECONTROLLERSET_H
24#include <SDL2/SDL_gamecontroller.h>
A SetJoystick specialized for gamepads.
Definition gamecontrollerset.h:33
void resetSticks()
Definition gamecontrollerset.cpp:62
void getElemFromXml(QString elemName, QXmlStreamReader *xml)
Definition gamecontrollerset.cpp:165
virtual void reset()
Definition gamecontrollerset.cpp:42
virtual void readConfig(QXmlStreamReader *xml)
Deserializes the given XML stream into a SetJoystick object.
Definition gamecontrollerset.cpp:123
virtual void refreshAxes()
Definition gamecontrollerset.cpp:233
void applyHapticTrigger()
Applies haptic feedback to the triggers of the controller.
Definition gamecontrollerset.cpp:50
void populateSticksDPad()
Definition gamecontrollerset.cpp:68
Definition joydpadxml.h:27
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition setjoystick.h:40