19#ifndef GAMECONTROLLERBUTTON_H
20#define GAMECONTROLLERBUTTON_H
34 QObject *
parent =
nullptr);
Represents single axis of of joystick (or other input)
Definition joyaxis.h:41
Definition joydpadxml.h:27
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition setjoystick.h:40