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19 #ifndef GAMECONTROLLERBUTTON_H
20 #define GAMECONTROLLERBUTTON_H
24 class QXmlStreamReader;
34 QObject *parent =
nullptr);
39 #endif // GAMECONTROLLERBUTTON_H
Represents single axis of of joystick (or other input)
Definition: joyaxis.h:40
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition: setjoystick.h:39