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19 #ifndef JOYCONTROLSTICKBUTTON_H
20 #define JOYCONTROLSTICKBUTTON_H
39 virtual QString
getPartialName(
bool forceFullFormat =
false,
bool displayNames =
false)
const;
69 #endif // JOYCONTROLSTICKBUTTON_H
@ StickUp
Definition: joycontrolstickdirectionstype.h:28
double calculateAccelerationDistance(JoyControlStickButton *button)
Definition: joycontrolstick.cpp:3146
A set of mapped events which can by switched by a controller event. Contains controller input objects...
Definition: setjoystick.h:39
double calculateDirectionalDistance()
Used to calculate the distance value that should be used for keyboard events and distance slots.
Definition: joycontrolstick.cpp:1619
double calculateLastAccelerationButtonDistance(JoyControlStickButton *button)
Definition: joycontrolstick.cpp:3373
virtual QString getPartialName(bool forceFullFormat=false, bool displayNames=false)
Definition: joycontrolstick.cpp:798
@ StickRightUp
Definition: joycontrolstickdirectionstype.h:32
@ StickDown
Definition: joycontrolstickdirectionstype.h:30
JoyStickDirections
Definition: joycontrolstickdirectionstype.h:25
@ StickRight
Definition: joycontrolstickdirectionstype.h:29
@ StickLeftUp
Definition: joycontrolstickdirectionstype.h:34
double getSpringDeadCircleX()
Definition: joycontrolstick.cpp:3754
@ StickLeft
Definition: joycontrolstickdirectionstype.h:31
@ StickLeftDown
Definition: joycontrolstickdirectionstype.h:35
Represents stick of a joystick.
Definition: joycontrolstick.h:37
double calculateLastMouseDirectionalDistance(JoyControlStickButton *button)
Definition: joycontrolstick.cpp:1280
double getSpringDeadCircleY()
Definition: joycontrolstick.cpp:3796
int getIndex()
Definition: joycontrolstick.cpp:743
double calculateMouseDirectionalDistance(JoyControlStickButton *button)
Used to calculate the distance value that should be used for mouse movement.
Definition: joycontrolstick.cpp:1192
@ StickRightDown
Definition: joycontrolstickdirectionstype.h:33
JoyControlStickModifierButton * getModifierButton()
Definition: joycontrolstick.cpp:2821