AntiMicroX
Data Structures | Data Fields
_SDL_Joystick Struct Reference

#include <xbox360wireless.h>

Collaboration diagram for _SDL_Joystick:
[legend]

Data Structures

struct  balldelta
 

Data Fields

SDL_JoystickID instance_id
 
char * name
 
int player_index
 
SDL_JoystickGUID guid
 
int naxes
 
SDL_JoystickAxisInfoaxes
 
int nhats
 
Uint8 * hats
 
int nballs
 
struct _SDL_Joystick::balldeltaballs
 
int nbuttons
 
Uint8 * buttons
 
SDL_bool attached
 
SDL_bool is_game_controller
 
SDL_bool delayed_guide_button
 
SDL_bool force_recentering
 
SDL_JoystickPowerLevel epowerlevel
 
struct _SDL_JoystickDriver * driver
 
struct joystick_hwdata * hwdata
 
int ref_count
 
struct _SDL_Joysticknext
 

Field Documentation

◆ attached

SDL_bool _SDL_Joystick::attached

◆ axes

SDL_JoystickAxisInfo* _SDL_Joystick::axes

◆ balls

struct _SDL_Joystick::balldelta * _SDL_Joystick::balls

◆ buttons

Uint8* _SDL_Joystick::buttons

◆ delayed_guide_button

SDL_bool _SDL_Joystick::delayed_guide_button

◆ driver

struct _SDL_JoystickDriver* _SDL_Joystick::driver

◆ epowerlevel

SDL_JoystickPowerLevel _SDL_Joystick::epowerlevel

◆ force_recentering

SDL_bool _SDL_Joystick::force_recentering

◆ guid

SDL_JoystickGUID _SDL_Joystick::guid

◆ hats

Uint8* _SDL_Joystick::hats

◆ hwdata

struct joystick_hwdata* _SDL_Joystick::hwdata

◆ instance_id

SDL_JoystickID _SDL_Joystick::instance_id

◆ is_game_controller

SDL_bool _SDL_Joystick::is_game_controller

◆ name

char* _SDL_Joystick::name

◆ naxes

int _SDL_Joystick::naxes

◆ nballs

int _SDL_Joystick::nballs

◆ nbuttons

int _SDL_Joystick::nbuttons

◆ next

struct _SDL_Joystick* _SDL_Joystick::next

◆ nhats

int _SDL_Joystick::nhats

◆ player_index

int _SDL_Joystick::player_index

◆ ref_count

int _SDL_Joystick::ref_count

The documentation for this struct was generated from the following file: